
nato
1.-Cmd Nest / 2.-Cmbt Eng / 3.-Scts / 4.-Asl Inf / 5.-Mbl Inf / 6.-Sec
opfor
7.-Mrks / 8.-Spc / 9.-Rec
BLUFOR
Command Nest
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comment "Exported from Arsenal by Kynkan";
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_B_CombatUniform_mcam_vest";
this addItemToUniform "SmokeShell";
for "_i" from 1 to 3 do {this addItemToUniform "6Rnd_45ACP_Cylinder";};
this addVest "V_Chestrig_rgr";
this addItemToVest "FirstAidKit";
this addBackpack "B_UAV_01_backpack_F";
this addHeadgear "H_HelmetB_light_snakeskin";
this addGoggles "G_Balaclava_TI_G_tna_F";
comment "Add weapons";
this addWeapon "MMG_02_sand_F";
this addPrimaryWeaponItem "muzzle_snds_338_black";
this addPrimaryWeaponItem "acc_pointer_IR";
this addPrimaryWeaponItem "optic_tws_mg";
this addPrimaryWeaponItem "bipod_02_F_tan";
this addWeapon "launch_I_Titan_F";
this addWeapon "hgun_Pistol_heavy_02_F";
this addHandgunItem "acc_flashlight_pistol";
this addWeapon "Laserdesignator_01_khk_F";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "B_UavTerminal";
this linkItem "NVGogglesB_gry_F";
comment "Set identity";
[this,"WhiteHead_22_l","male02gre"] call BIS_fnc_setIdentity;
[this,"MANW"] call BIS_fnc_setUnitInsignia;
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Combat Engineer
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comment "Exported from Arsenal by Kynkan";
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_B_CombatUniform_mcam_vest";
for "_i" from 1 to 3 do {this addItemToUniform "6Rnd_45ACP_Cylinder";};
this addVest "V_Chestrig_blk";
this addItemToVest "FirstAidKit";
for "_i" from 1 to 2 do {this addItemToVest "APERSTripMine_Wire_Mag";};
this addItemToVest "7Rnd_408_Mag";
this addBackpack "B_ViperLightHarness_khk_F";
for "_i" from 1 to 2 do {this addItemToBackpack "APERSMineDispenser_Mag";};
this addItemToBackpack "ATMine_Range_Mag";
this addHeadgear "H_HelmetB_light_snakeskin";
this addGoggles "G_Bandanna_khk";
comment "Add weapons";
this addWeapon "srifle_LRR_F";
this addPrimaryWeaponItem "optic_tws_mg";
this addWeapon "hgun_Pistol_heavy_02_F";
this addHandgunItem "acc_flashlight_pistol";
this addHandgunItem "optic_Yorris";
this addWeapon "Laserdesignator_01_khk_F";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "B_UavTerminal";
this linkItem "NVGogglesB_gry_F";
comment "Set identity";
[this,"WhiteHead_22_l","male02gre"] call BIS_fnc_setIdentity;
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Scouts
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comment "Exported from Arsenal by Kynkan";
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_B_GhillieSuit";
this addItemToUniform "SmokeShell";
for "_i" from 1 to 3 do {this addItemToUniform "10Rnd_127x54_Mag";};
this addVest "V_Chestrig_rgr";
this addItemToVest "FirstAidKit";
this addItemToVest "11Rnd_45ACP_Mag";
for "_i" from 1 to 4 do {this addItemToVest "10Rnd_127x54_Mag";};
this addBackpack "B_ViperLightHarness_oli_F";
for "_i" from 1 to 2 do {this addItemToBackpack "Titan_AT";};
this addHeadgear "H_HelmetB_light_snakeskin";
this addGoggles "G_Balaclava_TI_G_blk_F";
comment "Add weapons";
this addWeapon "srifle_DMR_04_F";
this addPrimaryWeaponItem "optic_Nightstalker";
this addPrimaryWeaponItem "bipod_01_F_blk";
this addWeapon "launch_I_Titan_short_F";
this addWeapon "hgun_Pistol_heavy_01_F";
this addHandgunItem "muzzle_snds_acp";
this addHandgunItem "acc_flashlight_pistol";
this addHandgunItem "optic_MRD";
this addWeapon "Laserdesignator_01_khk_F";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "ItemGPS";
this linkItem "NVGogglesB_grn_F";
comment "Set identity";
[this,"WhiteHead_22_l","male02gre"] call BIS_fnc_setIdentity;
[this,"MANW"] call BIS_fnc_setUnitInsignia;
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Assault Infantry
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comment "Exported from Arsenal by Kynkan";
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_B_Wetsuit";
this addItemToUniform "6Rnd_45ACP_Cylinder";
this addItemToUniform "100Rnd_580x42_Mag_F";
this addVest "V_PlateCarrierSpec_rgr";
this addItemToVest "FirstAidKit";
this addItemToVest "HandGrenade";
this addItemToVest "MiniGrenade";
for "_i" from 1 to 6 do {this addItemToVest "1Rnd_HE_Grenade_shell";};
this addItemToVest "APERSTripMine_Wire_Mag";
this addBackpack "B_ViperLightHarness_ghex_F";
this addItemToBackpack "FirstAidKit";
for "_i" from 1 to 3 do {this addItemToBackpack "APERSMineDispenser_Mag";};
this addGoggles "G_Balaclava_TI_G_blk_F";
comment "Add weapons";
this addWeapon "arifle_CTAR_GL_ghex_F";
this addPrimaryWeaponItem "muzzle_snds_58_blk_F";
this addPrimaryWeaponItem "acc_pointer_IR";
this addPrimaryWeaponItem "optic_Nightstalker";
this addWeapon "launch_I_Titan_short_F";
this addWeapon "hgun_Pistol_heavy_02_F";
this addHandgunItem "acc_flashlight_pistol";
this addHandgunItem "optic_Yorris";
this addWeapon "Laserdesignator_01_khk_F";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "ItemGPS";
this linkItem "NVGogglesB_grn_F";
comment "Set identity";
[this,"WhiteHead_22_l","male02gre"] call BIS_fnc_setIdentity;
[this,"MANW"] call BIS_fnc_setUnitInsignia;
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Mobile Infantry
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comment "Exported from Arsenal by Kynkan";
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_B_CombatUniform_mcam_vest";
this addItemToUniform "SmokeShell";
this addItemToUniform "MiniGrenade";
this addItemToUniform "150Rnd_556x45_Drum_Mag_Tracer_F";
this addVest "V_PlateCarrierSpec_mtp";
this addItemToVest "FirstAidKit";
this addItemToVest "APERSTripMine_Wire_Mag";
this addItemToVest "6Rnd_45ACP_Cylinder";
this addItemToVest "HandGrenade";
for "_i" from 1 to 3 do {this addItemToVest "1Rnd_HE_Grenade_shell";};
this addBackpack "B_ViperLightHarness_oli_F";
for "_i" from 1 to 2 do {this addItemToBackpack "APERSMineDispenser_Mag";};
this addItemToBackpack "APERSTripMine_Wire_Mag";
this addHeadgear "H_HelmetB_light_snakeskin";
this addGoggles "G_Balaclava_TI_G_blk_F";
comment "Add weapons";
this addWeapon "arifle_SPAR_01_GL_snd_F";
this addPrimaryWeaponItem "muzzle_snds_M";
this addPrimaryWeaponItem "acc_pointer_IR";
this addPrimaryWeaponItem "optic_Nightstalker";
this addWeapon "launch_I_Titan_short_F";
this addWeapon "hgun_Pistol_heavy_02_F";
this addHandgunItem "optic_Yorris";
this addWeapon "Laserdesignator_01_khk_F";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "B_UavTerminal";
this linkItem "NVGogglesB_gry_F";
comment "Set identity";
[this,"WhiteHead_22_l","male02gre"] call BIS_fnc_setIdentity;
[this,"MANW"] call BIS_fnc_setUnitInsignia;
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Security
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comment "Exported from Arsenal by Kynkan";
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_B_CTRG_Soldier_urb_3_F";
for "_i" from 1 to 3 do {this addItemToUniform "50Rnd_570x28_SMG_03";};
this addVest "V_PlateCarrierSpec_blk";
this addItemToVest "FirstAidKit";
this addItemToVest "SmokeShell";
this addItemToVest "O_IR_Grenade";
this addItemToVest "30Rnd_65x39_caseless_black_mag_Tracer";
this addBackpack "B_UAV_01_backpack_F";
this addHeadgear "H_HelmetB_light_black";
this addGoggles "G_Balaclava_TI_G_blk_F";
comment "Add weapons";
this addWeapon "SMG_03C_TR_khaki";
this addPrimaryWeaponItem "muzzle_snds_570";
this addPrimaryWeaponItem "acc_pointer_IR";
this addPrimaryWeaponItem "optic_Nightstalker";
this addWeapon "launch_I_Titan_short_F";
this addWeapon "hgun_Rook40_F";
this addWeapon "Binocular";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "ItemGPS";
comment "Set identity";
[this,"GreekHead_A3_11","male02gre"] call BIS_fnc_setIdentity;
[this,"CombatPatrol"] call BIS_fnc_setUnitInsignia;
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OPFOR
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Marksman
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comment "Exported from Arsenal by Kynkan";
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_O_SpecopsUniform_ocamo";
this addItemToUniform "6Rnd_45ACP_Cylinder";
this addVest "V_PlateCarrierSpec_blk";
this addItemToVest "FirstAidKit";
this addItemToVest "SmokeShell";
this addItemToVest "O_IR_Grenade";
this addItemToVest "150Rnd_762x54_Box_Tracer";
this addBackpack "O_UAV_01_backpack_F";
this addHeadgear "H_HelmetB_light_black";
this addGoggles "G_Balaclava_TI_G_blk_F";
comment "Add weapons";
this addWeapon "LMG_Zafir_F";
this addPrimaryWeaponItem "acc_pointer_IR";
this addPrimaryWeaponItem "optic_Nightstalker";
this addWeapon "launch_B_Titan_tna_F";
this addWeapon "hgun_Pistol_heavy_02_F";
this addHandgunItem "acc_flashlight_pistol";
this addHandgunItem "optic_Yorris";
this addWeapon "Laserdesignator_01_khk_F";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "O_UavTerminal";
this linkItem "NVGogglesB_gry_F";
comment "Set identity";
[this,"WhiteHead_22_l","male02gre"] call BIS_fnc_setIdentity;
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Specialist
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comment "Exported from Arsenal by Kynkan";
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add containers";
this forceAddUniform "U_O_SpecopsUniform_ocamo";
this addVest "V_PlateCarrier1_rgr_noflag_F";
this addItemToVest "FirstAidKit";
this addItemToVest "SmokeShell";
this addItemToVest "O_IR_Grenade";
for "_i" from 1 to 2 do {this addItemToVest "20Rnd_762x51_Mag";};
this addItemToVest "6Rnd_45ACP_Cylinder";
this addBackpack "B_ViperLightHarness_blk_F";
this addItemToBackpack "Titan_AA";
this addHeadgear "H_HelmetB_light_black";
this addGoggles "G_Balaclava_TI_G_blk_F";
comment "Add weapons";
this addWeapon "srifle_EBR_F";
this addPrimaryWeaponItem "muzzle_snds_B_snd_F";
this addPrimaryWeaponItem "acc_pointer_IR";
this addPrimaryWeaponItem "optic_Nightstalker";
this addPrimaryWeaponItem "bipod_02_F_tan";
this addWeapon "launch_O_Titan_F";
this addWeapon "hgun_Pistol_heavy_02_F";
this addHandgunItem "acc_flashlight_pistol";
this addHandgunItem "optic_Yorris";
this addWeapon "Laserdesignator_01_khk_F";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "O_UavTerminal";
this linkItem "NVGogglesB_gry_F";
comment "Set identity";
[this,"WhiteHead_22_l","male02gre"] call BIS_fnc_setIdentity;
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9-ASSAULT
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comment "Exported from Arsenal by martu";
comment "[!] UNIT MUST BE LOCAL [!]";
if (!local this) exitWith {};
comment "Remove existing items";
removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;
comment "Add weapons";
this addWeapon "arifle_CTAR_GL_blk_F";
this addPrimaryWeaponItem "muzzle_snds_58_blk_F";
this addPrimaryWeaponItem "acc_pointer_IR";
this addPrimaryWeaponItem "optic_Nightstalker";
this addPrimaryWeaponItem "30Rnd_580x42_Mag_F";
this addWeapon "CSLA_RPG75";
this addSecondaryWeaponItem "CSLA_RPG75_Mag";
this addWeapon "hgun_Pistol_heavy_02_F";
this addHandgunItem "acc_flashlight_pistol";
this addHandgunItem "optic_Yorris";
this addHandgunItem "6Rnd_45ACP_Cylinder";
comment "Add containers";
this forceAddUniform "U_O_V_Soldier_Viper_F";
this addVest "V_PlateCarrierSpec_blk";
this addBackpack "B_ViperLightHarness_blk_F";
comment "Add binoculars";
this addMagazine "Laserbatteries";
this addWeapon "Laserdesignator_01_khk_F";
comment "Add items to containers";
this addItemToUniform "30Rnd_580x42_Mag_Tracer_F";
this addItemToVest "FirstAidKit";
this addItemToVest "HandGrenade";
this addItemToVest "MiniGrenade";
this addItemToVest "APERSTripMine_Wire_Mag";
for "_i" from 1 to 2 do {this addItemToVest "1Rnd_HE_Grenade_shell";};
this addItemToVest "CSLA_RPG75_Mag";
this addItemToBackpack "FirstAidKit";
for "_i" from 1 to 3 do {this addItemToBackpack "APERSMineDispenser_Mag";};
for "_i" from 1 to 2 do {this addItemToBackpack "100Rnd_580x42_Mag_F";};
this addHeadgear "H_PilotHelmetHeli_B";
this addGoggles "G_Balaclava_TI_G_blk_F";
comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "ItemRadio";
this linkItem "ItemGPS";
comment "Set identity";
[this,"WhiteHead_20","male03eng"] call BIS_fnc_setIdentity;
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